0
Fixed
Doggy O'Reno 3 years ago in Critical errors • updated 3 years ago 15
I cannot enter level 20 I keep getting an error message asking me to restart the program, however it still persists even after restarting the program...

I have inserted a screen shot but the message reads. "Something went wrong :( Tap the 'Back" button to exit to the main menu and restart the game
GOOD, I'M SATISFIED
Satisfaction mark by Doggy O'Reno 3 years ago
Update...
I remember that when was in the middle of talking with the princess I had let my phone lock. When resuming game the dialog was gone but the princess was still there. I could not restart the dialog.... So I don't even know what happened in that part of the atory
That message on 20th level is critical bug. Should be fixed today, it will take some time for Windows Phone Store to check and distribute new version, thus ETA for fix is Monday.

As for princess dialog, she joins you after a short talk. It should be ok to continue further even if dialog was interrupted.
We'll recheck dialog processing code behavior when screen is locked.
Ok great I'll have to wait for you to get the fix in

UPDATE:

I found enough traps to kill myself, but when redoing the level I notice that the  problem still exists. In replaying the level I was able to redo some of the dialog from the princess and noticed that the text was a bit out of the box, as attached screen shot shows. 

my 4 year old deleted that save spot :(... so now i have no way to repro so I am redoing the game with a wizard to see how the wizard fares.
Level 20 bug should be fixed now  in v. 1.1.22.2 (both Windows Phone and Android versions, Windows Store version will be fixed in a week).

I'll recheck dialog/textlines.
Awesome thank you so much. I have a few levels to climb bit will let you know asap how it goes.
Finally was able to get back to level 19 after many frustrating deaths.. It's fixed I am currently at level 21 tanks so mutch
I'm glad it works for you now.
PS:
You're not so far from Golden Guardian. Be sure to equip some curse resistance items.
died level 23 is my max I completely suck
Which class do you play?
We prepare new version, it includes a set of changes and fixes. E.g. it changes bonus, given by spheres of health and mana, It may help a bit on last levels.
If you have difficulties with golems, then Backstab (which ignores their's defense) or Lightning should help.
I have been playing the cleric. I tried all the other classes but like this one best. The demons torched my zombies, which I wanted to use as a wall but I cant shoot "over" them. The vampires are immune to the mind control, which I found effective against the golems. I actually had little problems dealing 1-3 golems by mind controlling one and shackling the adjacent enemy. That bottlenecked the hallways and doorways nicely. All the magic users.in the higher levels make it very hard to advance as the damage just keeps stacking the more the walk behind each other.

It seems a bit unfair that they are not effected by friendly fire, but my poor 80 hp zombies are.

mind controlling demons with the crown is also very handy in the top levels. Madness and mind control stack, so things get a little precarious when desperations turn to shooting all the spells you have.
also vampirism would be way more useful if it took both health and mana. Just the health steal is good but I find that I keep it only if I cannot cast weaken to benefit from sorcery. The same could be said for sorcery, stealing a bit of mama would be handy.

still love the game and look forward to getting to the top some how.thanks.

I have been collecting the paladin garb until I see the demon garbs starting to drop. The dark armor I actually got a full set of but was disappointed I traded a curse dark amulet for a dragon amulet. The bonus was just health, so I figured this was suited for the warrior.

I am a little confused how the blessing skill works. The wording says that it is calculated by magic, but the small calculation below says % of att + magic..I still always max this skill as it yields about 3 extra damage over all.
Zombies will get power up in next version of the game. Their's HP will depend on Max HP of resurrected monsters in addition to base HP. So Dead Rising skill will be a more convenient on last levels. As for friendly fire, which skill affects zombies? It seems wrong.

Blessing's description is from older version of that skill, earlier it depended on Magic only, now both Magic and Attack are used to calculate extra damage. Blessing should work in such way (I've checked it quickly, today game designer rechecks it more thoroughly in different situations): Hero's Attack is 10, Magic 10. Dealt damage (by weapon attack) is 10. Extra damage for Blessing I is 10% of (Attack + Magic) = 2. Resulting damage is 12 - Monster's Defense. Description will be updated in next version of the game.

We've added several new unique items and magical suffixes for generated items (e.g. perfection) in upcoming version and there are slight changes in item sets (some unique items can be a part of certain item sets now), some weapons gained a bit higher stats. Dark Knight Garb gives effect similar to Icy items - extra damage with ice element. Dragon Garb's items are the most rare, because they can't be obtained from common chests, they are hidden in a certain rooms, which makes it difficult to get them. 3, 4 and 5 dragon item sets increase Speed, Power and Magic.
I was wrong about the friendly fire I have been progressing nicely with the zombies again